#pragma once

#include "PrecompiledHeader.h"
#include "Globals.h"

#ifdef _DEBUG
#pragma comment(lib, "Engine_d.lib")
#else
#pragma comment(lib, "Engine_r.lib")
#endif

/*--------------------------------------------------------------------------*/

#define M(f) (f * 0.001f)
#define KM(f) (f)

#define AU(f) (f * 149597870.0f)
#define LY(f) (f * 63241.0f * 149597870.0f)

/*--------------------------------------------------------------------------*/

#include "ICelestial.h"

#include "Nebula.h"
#include "Atmosphere.h"

#include "GalaxyField.h"
#include "StarSystem.h"
#include "CelestialStar.h"
#include "CelestialPlanetQuad.h"
#include "CelestialPlanet.h"

#include "CExplorer.h"
#include "CGame.h"
